Advanced Guide
Community-Supported Guide
This guide is community-maintained and not an official OpenSteamTool resource.
Welcome to the advanced section of the OST documentation. This section covers developer-focused topics, technical details, and configuration reference.
Getting Started
If you're new to OpenSteamTool, start with the User Guide for installation instructions.
Download Options
Pre-built binaries are available from the GitHub releases page.
Release Build
The Release build is optimized for everyday use. It is fully functional and does not write detailed logs. Recommended for most users.
| File | Description |
|---|---|
OpenSteamTool-x.x.x-Release.zip | Release build (recommended for daily use) |
Debug Build
The Debug build writes detailed per-module log files to <Steam>/opensteamtool/. Useful for troubleshooting issues or understanding what OST is doing under the hood.
| File | Description |
|---|---|
OpenSteamTool-x.x.x-Debug.zip | Debug build with full logging |
Verifying Downloads
Each release ZIP includes a SHA-256 checksum. Verify the integrity of your download:
Get-FileHash OpenSteamTool-x.x.x-Release.zip -Algorithm SHA256Compare the output with the checksum provided on the releases page.
Building from Source
If you want to modify the code or develop features, see the full Building from Source guide. You'll need:
- Windows 10/11
- Visual Studio 2022 with MSVC (x64 toolchain)
- CMake 3.20+
git clone https://github.com/OpenSteam001/OpenSteamTool.git
cd OpenSteamTool
build.batWhat's in This Section
| Page | Description |
|---|---|
| Building from Source | Full build instructions, project structure, development workflow |
| Lua Scripting API | Complete Lua API reference for game configuration |
| Configuration (TOML) | opensteamtool.toml reference — manifest APIs, injection, logging |
| Core Features | Game unlocking, hot reload, Denuvo compatibility, DLL injection, stats |
| Denuvo & Tickets | Ticket management, Denuvo authorization, SteamStub bypass |
| Online Fix | Enabling multiplayer with -onlinefix |
| DLL Injection | Game-process library injection configuration |
| Steam Compatibility | Pattern system, version compatibility, remote mirrors |
| Debug Logging | Log file reference and troubleshooting |
| Depot Keys & Steam Downloads | Technical deep-dive into Steam's download/preload system and depot decryption |
| Upcoming Features | In-development Lua functions and features |
